![]() – You can grind, slide, jump, trick and airdash to move around – Each stage is a neighborhood that represents one time of day. – In the game you can choose a character from your crew and explore the three-dimensional streets freely. Start your own cypher and dance, paint, trick, face off with the cops and stake your claim to the extrusions and cavities of a sprawling metropolis in an alternate future set to the musical brainwaves of Hideki Naganuma. In a world from the mind of Dion Koster, where self-styled crews are equipped with personal boostpacks, new heights of graffiti are reached. “ Team Reptile brings you Bomb Rush Cyberfunk, 1 second per second of highly advanced funkstyle. ![]() ![]() Here’s the description ripped right from the store front. There’s no confirmed release date yet, or every platform, but the game does have a Steam listing. It certainly feels like a strong look at revitalizing the original game’s legacy, providing both and homage and a modern concept (CYBERFUNK!) to make the game still feel like its own thing. ![]() Reptile even brought on Hideki Naganuma, composer for JSR, to kick in the music here too. Bomb Rush Cyberfunk is their take on the genre, and seems to be a hearty accomplishment. SEGA’s been sittin’ on the IP and not doing much with it beyond a few re-releases and a strange sequel in 2002.įans and developers have always wanted a sequel, so Team Reptile have taken it upon themselves now, nearly 20 years later, to create a spiritual successor. Jet Set Radio is a classic experience, introducing a great mix of music and gaming’s first real cel-shaded visuals, and one that fans have been dying to play in a modern sequel. ![]()
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